During my internship at Onesal Studios, I did two short Instagram videos exploring new techniques.
The first video was a study of how to take something very organic, a flower, into a different environment, i.e. a computer simulation. The rigging of the hand, I did from scratch in Cinema4D and then proceeded to do the glove, flower sculpting and simulation in Marvelous Designer.
For the second video, I was intrigued with feathers and slime, and the contrast between the movement of the two. Everything was done in Cinema4D and rendered in Octane.